Game Programmer

About Nathan Hales

I'm a game designer with both narrative and programming knowledge in the Los Angeles area. I have designed, prototyped, and tested gameplay scenarios and AI mechanics. Also, I have a deep understanding of the narrative fundamentals used to polish story telling.

I love creating new creative solutions to push the envelope of what is excepted in interactive storytelling. I'm very ambitious and motivated with my work.


I have 3 years of experience as a gameplay scripter in the Unity engine utilizing the C# coding langue. In addition to working on my own personal projects with the Unreal Engine and its Blueprint visual scripting langue.